Author Topic: Board Game Art - or, What Has Sar Been Doing For The Last Year?  (Read 2583 times)

Sar

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Board Game Art - or, What Has Sar Been Doing For The Last Year?
« on: January 02, 2014, 05:44:12 am »
I don't know why I've barely shown this stuff anywhere, but one reason I've not been so active in various Internet places in the last year or so is that I've been getting into board game design and the accompanying art requirements. It just kind of happened as a result of a) making hobby video games and b) playing hobby board games. Where "hobby board games" is a self-selecting subset of board games roughly defined as "those games that we like at the moment and don't think are boring or for kids or broken or whatever". ;-)

(Some of this is more graphic-design than straight art, of course.)

I recently finished Maquis, a solitaire game in which you play as a group of French resistance fighters in a rural town during WWII, frustrating (and/or murdering) the occupiers and their filthy collaborator police friends. Maquis took first place in the recent 2013 solitaire game design contest on BoardGameGeek, as well as best art, resource-management and small game (it's just three pages of printing). It's easily the board game design that I'm most proud of!

The board is pencils and digitally coloured:



And after the graphic design part and the building and everything, it looks like this:



Packaging design is also important :3



If you're interested in trying Maquis, you can download all the files you need to build and play your own copy (paper/card is all that's strictly necessary, although I've used nice wooden pieces and satin laminate and arch punches and so on in the above pictures) from here:

A4 300dpi JPEGs
A4 300dpi Low-Ink JPEGs
(print at 100% for A4 paper; print at 95% for Letter)

Or from the game's listing on BGG, if you're a member there:
http://www.boardgamegeek.com/boardgame/148729/maquis





Other stuff I've done include an Art Deco redesign of an old narrative-based murder-mystery game Orient Express. The original looks like this, there was another redesign by a Hungarian chap (1, 2) that I took some elements from, but it wasn't Art Deco enough for me! In the end I re-did the entire board and all the game cards, and just kept the character stand-ups from the previous version:





I also got involved with the 2nd edition reworking of a co-operative game from last year, Police Precinct. It's a great game if you're a fan of co-ops, but the 1st edition had... "kind of lacking" graphic design, and the publisher is presently running a KickStarter campaign to fund the production of a second edition with reworked pretty-much-everything. Here's before and after shots of the same card:



I did a variety of cards for Police Precinct, including some events and specialists which were released in the first two mini-expansions, shipping around about now:




(The inset photos on both of those cards are not my own work - the first one is by George Patsouris, who did all the artwork for the first game, and the second is by Marco Morti, who's doing a lot of the 2nd ed. stuff; I'm just responsible for the graphic design and the incidental artwork like the lanyard or the paperclip.)

Oblivion Shinma

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Re: Board Game Art - or, What Has Sar Been Doing For The Last Year?
« Reply #1 on: January 02, 2014, 07:11:46 pm »
Boardgames seems to be enjoying a huge up swing all around the world.

The last two comikets were full of homebrews. Non of them very fun for singleplayer though.

Were you redoing the art for yourself our was it commisioned work?
It looks great.
Yay Xnfe!

Sar

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Re: Board Game Art - or, What Has Sar Been Doing For The Last Year?
« Reply #2 on: January 03, 2014, 04:05:48 am »
There's several Japanese games which are enjoying popularity in the West these days, as well - Love Letter, Machi Koro and Tanto Cuore (maids!) spring to mind.

Maquis was entirely my own project, so that one was self-satisfaction. The Orient Express redesign was for a Secret Santa, and the Police Precinct stuff was for money, because I like money, and also Police Precinct. :3

Galenmereth

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Re: Board Game Art - or, What Has Sar Been Doing For The Last Year?
« Reply #3 on: January 14, 2014, 01:43:35 pm »
Whoa, awesome stuff Sar. I particularly like Maquis; it looks amazing. The graphic design looks really good on this too. Not many actual retail games are that well made. Kudos!

iKo

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Re: Board Game Art - or, What Has Sar Been Doing For The Last Year?
« Reply #4 on: June 03, 2014, 04:31:28 pm »
This is so cool! I really like Orient Express... Art Deco Hnnng <33
It's so fun seeing what everyone's up to.